Minecraft 1.13.2: changing LAN hosts without using intial hosts playerdata?Changing minecraft playerdata when transferring a saved game (open to LAN)?Minecraft can't connect to Lan: Operation Timed OutCan a friend connect to my singleplayer world over the internet?Minecraft offlineChanging minecraft playerdata when transferring a saved game (open to LAN)?Minecraft: Constant LAN port?How can I get the inventory of another player on a LAN World?Minecraft 1.12 Multiplayer world to singleplayerTransferring a player's minecraft data from their old account (open to LAN)?Minecraft LAN world fails to load Player 2 without freezing him

How to be diplomatic in refusing to write code that breaches the privacy of our users

Can a monster with multiattack use this ability if they are missing a limb?

Time travel short story where a man arrives in the late 19th century in a time machine and then sends the machine back into the past

voltage of sounds of mp3files

Finding all intervals that match predicate in vector

What are the ramifications of creating a homebrew world without an Astral Plane?

Irreducibility of a simple polynomial

Why did Kant, Hegel, and Adorno leave some words and phrases in the Greek alphabet?

I'm in charge of equipment buying but no one's ever happy with what I choose. How to fix this?

Lay out the Carpet

How to combine multiple text files of different lengths and multiple columns by a column

Where in the Bible does the greeting ("Dominus Vobiscum") used at Mass come from?

Is a roofing delivery truck likely to crack my driveway slab?

Have I saved too much for retirement so far?

How could Frankenstein get the parts for his _second_ creature?

Go Pregnant or Go Home

Is exact Kanji stroke length important?

What would happen if the UK refused to take part in EU Parliamentary elections?

What is difference between behavior and behaviour

Trouble understanding overseas colleagues

Bash method for viewing beginning and end of file

Cynical novel that describes an America ruled by the media, arms manufacturers, and ethnic figureheads

Mapping a list into a phase plot

Is the destination of a commercial flight important for the pilot?



Minecraft 1.13.2: changing LAN hosts without using intial hosts playerdata?


Changing minecraft playerdata when transferring a saved game (open to LAN)?Minecraft can't connect to Lan: Operation Timed OutCan a friend connect to my singleplayer world over the internet?Minecraft offlineChanging minecraft playerdata when transferring a saved game (open to LAN)?Minecraft: Constant LAN port?How can I get the inventory of another player on a LAN World?Minecraft 1.12 Multiplayer world to singleplayerTransferring a player's minecraft data from their old account (open to LAN)?Minecraft LAN world fails to load Player 2 without freezing him













1















When I take a single player world from a friend who was hosting the LAN server I have their player data instead of my UI. Is it possible to start with mine and then host?
Also, in a way in which the friend doesn't lose their data when they rejoin?










share|improve this question






















  • Hm, I think there should be a "how to migrate player data" FAQ, there are many questions like "make LAN world into server and keep my data" or "move data from one server player to singleplayer" or like this.

    – Fabian Röling
    Mar 7 at 8:32















1















When I take a single player world from a friend who was hosting the LAN server I have their player data instead of my UI. Is it possible to start with mine and then host?
Also, in a way in which the friend doesn't lose their data when they rejoin?










share|improve this question






















  • Hm, I think there should be a "how to migrate player data" FAQ, there are many questions like "make LAN world into server and keep my data" or "move data from one server player to singleplayer" or like this.

    – Fabian Röling
    Mar 7 at 8:32













1












1








1








When I take a single player world from a friend who was hosting the LAN server I have their player data instead of my UI. Is it possible to start with mine and then host?
Also, in a way in which the friend doesn't lose their data when they rejoin?










share|improve this question














When I take a single player world from a friend who was hosting the LAN server I have their player data instead of my UI. Is it possible to start with mine and then host?
Also, in a way in which the friend doesn't lose their data when they rejoin?







minecraft hosting






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 7 at 1:48









Ko DKo D

61




61












  • Hm, I think there should be a "how to migrate player data" FAQ, there are many questions like "make LAN world into server and keep my data" or "move data from one server player to singleplayer" or like this.

    – Fabian Röling
    Mar 7 at 8:32

















  • Hm, I think there should be a "how to migrate player data" FAQ, there are many questions like "make LAN world into server and keep my data" or "move data from one server player to singleplayer" or like this.

    – Fabian Röling
    Mar 7 at 8:32
















Hm, I think there should be a "how to migrate player data" FAQ, there are many questions like "make LAN world into server and keep my data" or "move data from one server player to singleplayer" or like this.

– Fabian Röling
Mar 7 at 8:32





Hm, I think there should be a "how to migrate player data" FAQ, there are many questions like "make LAN world into server and keep my data" or "move data from one server player to singleplayer" or like this.

– Fabian Röling
Mar 7 at 8:32










1 Answer
1






active

oldest

votes


















-1














You could try this solution that was posted in a couple of other places: https://gaming.stackexchange.com/a/197693/228410



But in cases like mine, this did not work. In which case, you would have to use a dedicated server to store playerdata for each player's UUID in the correct manner.






share|improve this answer








New contributor




Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.



















    Your Answer








    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "41"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );













    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f347435%2fminecraft-1-13-2-changing-lan-hosts-without-using-intial-hosts-playerdata%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    -1














    You could try this solution that was posted in a couple of other places: https://gaming.stackexchange.com/a/197693/228410



    But in cases like mine, this did not work. In which case, you would have to use a dedicated server to store playerdata for each player's UUID in the correct manner.






    share|improve this answer








    New contributor




    Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.
























      -1














      You could try this solution that was posted in a couple of other places: https://gaming.stackexchange.com/a/197693/228410



      But in cases like mine, this did not work. In which case, you would have to use a dedicated server to store playerdata for each player's UUID in the correct manner.






      share|improve this answer








      New contributor




      Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















        -1












        -1








        -1







        You could try this solution that was posted in a couple of other places: https://gaming.stackexchange.com/a/197693/228410



        But in cases like mine, this did not work. In which case, you would have to use a dedicated server to store playerdata for each player's UUID in the correct manner.






        share|improve this answer








        New contributor




        Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.










        You could try this solution that was posted in a couple of other places: https://gaming.stackexchange.com/a/197693/228410



        But in cases like mine, this did not work. In which case, you would have to use a dedicated server to store playerdata for each player's UUID in the correct manner.







        share|improve this answer








        New contributor




        Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.









        share|improve this answer



        share|improve this answer






        New contributor




        Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.









        answered 32 mins ago









        Kyle YeeKyle Yee

        1




        1




        New contributor




        Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.





        New contributor





        Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.






        Kyle Yee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.



























            draft saved

            draft discarded
















































            Thanks for contributing an answer to Arqade!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f347435%2fminecraft-1-13-2-changing-lan-hosts-without-using-intial-hosts-playerdata%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            How does Billy Russo acquire his 'Jigsaw' mask? Unicorn Meta Zoo #1: Why another podcast? Announcing the arrival of Valued Associate #679: Cesar Manara Favourite questions and answers from the 1st quarter of 2019Why does Bane wear the mask?Why does Kylo Ren wear a mask?Why did Captain America remove his mask while fighting Batroc the Leaper?How did the OA acquire her wisdom?Is Billy Breckenridge gay?How does Adrian Toomes hide his earnings from the IRS?What is the state of affairs on Nootka Sound by the end of season 1?How did Tia Dalma acquire Captain Barbossa's body?How is one “Deemed Worthy”, to acquire the Greatsword “Dawn”?How did Karen acquire the handgun?

            Личност Атрибути на личността | Литература и източници | НавигацияРаждането на личносттаредактиратередактирате

            A sequel to Domino's tragic life Why Christmas is for Friends Cold comfort at Charles' padSad farewell for Lady JanePS Most watched News videos