Why does vitality start at 10?
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Why does vitality start at 10?
In Sekiro: Shadows Die Twice, you can improve your vitality (using beads) and attack power (using boss memories). Interesting thing is that while attack power starts at 1 (which makes sense), vitality starts at 10.
Is there any particular reason to start vitality at 10? I would suggest it is health points amount, but vitality upgrade increases value by 1, while health bar increases definitely not by 10% of its original size.
sekiro-shadows-die-twice
add a comment |
In Sekiro: Shadows Die Twice, you can improve your vitality (using beads) and attack power (using boss memories). Interesting thing is that while attack power starts at 1 (which makes sense), vitality starts at 10.
Is there any particular reason to start vitality at 10? I would suggest it is health points amount, but vitality upgrade increases value by 1, while health bar increases definitely not by 10% of its original size.
sekiro-shadows-die-twice
This...*sounds* like it's asking, "Why was it designed that way?" Those questions are off-topic. If that's not what you're asking, I'd suggest editing your question to make it clearer.
– Frank
2 hours ago
add a comment |
In Sekiro: Shadows Die Twice, you can improve your vitality (using beads) and attack power (using boss memories). Interesting thing is that while attack power starts at 1 (which makes sense), vitality starts at 10.
Is there any particular reason to start vitality at 10? I would suggest it is health points amount, but vitality upgrade increases value by 1, while health bar increases definitely not by 10% of its original size.
sekiro-shadows-die-twice
In Sekiro: Shadows Die Twice, you can improve your vitality (using beads) and attack power (using boss memories). Interesting thing is that while attack power starts at 1 (which makes sense), vitality starts at 10.
Is there any particular reason to start vitality at 10? I would suggest it is health points amount, but vitality upgrade increases value by 1, while health bar increases definitely not by 10% of its original size.
sekiro-shadows-die-twice
sekiro-shadows-die-twice
asked 2 hours ago
lentinantlentinant
1,67031733
1,67031733
This...*sounds* like it's asking, "Why was it designed that way?" Those questions are off-topic. If that's not what you're asking, I'd suggest editing your question to make it clearer.
– Frank
2 hours ago
add a comment |
This...*sounds* like it's asking, "Why was it designed that way?" Those questions are off-topic. If that's not what you're asking, I'd suggest editing your question to make it clearer.
– Frank
2 hours ago
This...*sounds* like it's asking, "Why was it designed that way?" Those questions are off-topic. If that's not what you're asking, I'd suggest editing your question to make it clearer.
– Frank
2 hours ago
This...*sounds* like it's asking, "Why was it designed that way?" Those questions are off-topic. If that's not what you're asking, I'd suggest editing your question to make it clearer.
– Frank
2 hours ago
add a comment |
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This...*sounds* like it's asking, "Why was it designed that way?" Those questions are off-topic. If that's not what you're asking, I'd suggest editing your question to make it clearer.
– Frank
2 hours ago