“Cluster deformers” in Blender(Rigging) Why are some of my vertex groups affecting blue areas?My weight painting only works at 100% no matter the shadeSubtract the weights of one vertex group from anotheroverweighted Automatic Rigging IssuesWeight Paint Bone Selection vs Vertex Group SelectionEyebrows does not follow correctly the eyelids when they close : classic weight painting methods failed0 Weight Vertices still affecting deforming bonesRigging mesh with vertex weights: different weights have the same influenceBone sharing weights with another bone?What are my options for automatically filling in a missing vertex weight group?
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“Cluster deformers” in Blender
(Rigging) Why are some of my vertex groups affecting blue areas?My weight painting only works at 100% no matter the shadeSubtract the weights of one vertex group from anotheroverweighted Automatic Rigging IssuesWeight Paint Bone Selection vs Vertex Group SelectionEyebrows does not follow correctly the eyelids when they close : classic weight painting methods failed0 Weight Vertices still affecting deforming bonesRigging mesh with vertex weights: different weights have the same influenceBone sharing weights with another bone?What are my options for automatically filling in a missing vertex weight group?
$begingroup$
Does Blender have anything like Maya's (and, perhaps, C4D's) cluster deformer – the ability to group vertices and assign degrees of influence from the cluster parent to subsets of vertices in the cluster?
You can assign vertices to a vertex group and weight paint them accordingly, but what would be the analogue of the cluster parent here? A non-deforming bone?
weight-painting vertex-groups vertex-weights
New contributor
T.G. McLean is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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$endgroup$
add a comment |
$begingroup$
Does Blender have anything like Maya's (and, perhaps, C4D's) cluster deformer – the ability to group vertices and assign degrees of influence from the cluster parent to subsets of vertices in the cluster?
You can assign vertices to a vertex group and weight paint them accordingly, but what would be the analogue of the cluster parent here? A non-deforming bone?
weight-painting vertex-groups vertex-weights
New contributor
T.G. McLean is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
$endgroup$
add a comment |
$begingroup$
Does Blender have anything like Maya's (and, perhaps, C4D's) cluster deformer – the ability to group vertices and assign degrees of influence from the cluster parent to subsets of vertices in the cluster?
You can assign vertices to a vertex group and weight paint them accordingly, but what would be the analogue of the cluster parent here? A non-deforming bone?
weight-painting vertex-groups vertex-weights
New contributor
T.G. McLean is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
$endgroup$
Does Blender have anything like Maya's (and, perhaps, C4D's) cluster deformer – the ability to group vertices and assign degrees of influence from the cluster parent to subsets of vertices in the cluster?
You can assign vertices to a vertex group and weight paint them accordingly, but what would be the analogue of the cluster parent here? A non-deforming bone?
weight-painting vertex-groups vertex-weights
weight-painting vertex-groups vertex-weights
New contributor
T.G. McLean is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
T.G. McLean is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
T.G. McLean is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
asked 7 hours ago
T.G. McLeanT.G. McLean
111
111
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T.G. McLean is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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1 Answer
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$begingroup$
It sounds to me like you're looking for the Hook modifier.
$endgroup$
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1 Answer
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1 Answer
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$begingroup$
It sounds to me like you're looking for the Hook modifier.
$endgroup$
add a comment |
$begingroup$
It sounds to me like you're looking for the Hook modifier.
$endgroup$
add a comment |
$begingroup$
It sounds to me like you're looking for the Hook modifier.
$endgroup$
It sounds to me like you're looking for the Hook modifier.
answered 6 hours ago
FweebFweeb
5,2342232
5,2342232
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T.G. McLean is a new contributor. Be nice, and check out our Code of Conduct.
T.G. McLean is a new contributor. Be nice, and check out our Code of Conduct.
T.G. McLean is a new contributor. Be nice, and check out our Code of Conduct.
T.G. McLean is a new contributor. Be nice, and check out our Code of Conduct.
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