How are favorite foods determined in Miitopia?

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How are favorite foods determined in Miitopia?














1















In Miitopia, you’re able to feed characters different foods collected as enemy drops, which increase the characters’ stats depending on the food. How much those stats increase depends on how much the character likes these foods, ranging from absolutely hating the food (seems to give about 50% of normal increase) to absolutely loving the food (seems to give about 150% of normal increase).



What determines what foods a character likes or dislikes? Does it depend on the job, or some other characteristic of the character, or is it randomly generated?










share|improve this question


























    1















    In Miitopia, you’re able to feed characters different foods collected as enemy drops, which increase the characters’ stats depending on the food. How much those stats increase depends on how much the character likes these foods, ranging from absolutely hating the food (seems to give about 50% of normal increase) to absolutely loving the food (seems to give about 150% of normal increase).



    What determines what foods a character likes or dislikes? Does it depend on the job, or some other characteristic of the character, or is it randomly generated?










    share|improve this question
























      1












      1








      1








      In Miitopia, you’re able to feed characters different foods collected as enemy drops, which increase the characters’ stats depending on the food. How much those stats increase depends on how much the character likes these foods, ranging from absolutely hating the food (seems to give about 50% of normal increase) to absolutely loving the food (seems to give about 150% of normal increase).



      What determines what foods a character likes or dislikes? Does it depend on the job, or some other characteristic of the character, or is it randomly generated?










      share|improve this question














      In Miitopia, you’re able to feed characters different foods collected as enemy drops, which increase the characters’ stats depending on the food. How much those stats increase depends on how much the character likes these foods, ranging from absolutely hating the food (seems to give about 50% of normal increase) to absolutely loving the food (seems to give about 150% of normal increase).



      What determines what foods a character likes or dislikes? Does it depend on the job, or some other characteristic of the character, or is it randomly generated?







      miitopia






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 4 hours ago









      DonielFDonielF

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