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Can I create settlements without workstations?
Can you make money from your settlements?Where are the NPC settlements and vendors?Do settlements even matter?How can I automate my crop harvest?How to move settlers between settlementsWhat is the component cost of each Workshop item in Fallout 4?How many settlers can be assigned to a single settlement resource?How to make totally self-sufficient Fallout 4 settlements without fast travelWhich settlements allow the largest number of triangles and draw size?Is there a way to populate settlements without befriending them?
I have at least one settlement without a workshop. How do I make one without being able to build it? I have cleared the settlement, so no there are no monsters.
fallout-4
add a comment |
I have at least one settlement without a workshop. How do I make one without being able to build it? I have cleared the settlement, so no there are no monsters.
fallout-4
I've edited your question for clarity, please let me know if it has retained the original meaning.
– Riley
Aug 9 '16 at 9:53
1
A settlement is defined in the game as having a Workshop. Without one, it is just a place to visit, not an area to build. Unless you have mods that can add Workshops where you please, then this case stands.
– Kaizerwolf
Aug 9 '16 at 12:54
1
Can you specify which location this is? @Kaizerwolf is correct, if there is not a Workshop at the given location, it is not a settlement. There are some places that have a bunch of workbenches and workstations at them, but aren't settlements because they do not have a workshop. I recall Fort Hagen being an example of this case.
– king14nyr
Aug 9 '16 at 13:25
add a comment |
I have at least one settlement without a workshop. How do I make one without being able to build it? I have cleared the settlement, so no there are no monsters.
fallout-4
I have at least one settlement without a workshop. How do I make one without being able to build it? I have cleared the settlement, so no there are no monsters.
fallout-4
fallout-4
edited Aug 9 '16 at 9:52
Riley
3,8841028
3,8841028
asked Aug 9 '16 at 9:44
AllieAllie
1
1
I've edited your question for clarity, please let me know if it has retained the original meaning.
– Riley
Aug 9 '16 at 9:53
1
A settlement is defined in the game as having a Workshop. Without one, it is just a place to visit, not an area to build. Unless you have mods that can add Workshops where you please, then this case stands.
– Kaizerwolf
Aug 9 '16 at 12:54
1
Can you specify which location this is? @Kaizerwolf is correct, if there is not a Workshop at the given location, it is not a settlement. There are some places that have a bunch of workbenches and workstations at them, but aren't settlements because they do not have a workshop. I recall Fort Hagen being an example of this case.
– king14nyr
Aug 9 '16 at 13:25
add a comment |
I've edited your question for clarity, please let me know if it has retained the original meaning.
– Riley
Aug 9 '16 at 9:53
1
A settlement is defined in the game as having a Workshop. Without one, it is just a place to visit, not an area to build. Unless you have mods that can add Workshops where you please, then this case stands.
– Kaizerwolf
Aug 9 '16 at 12:54
1
Can you specify which location this is? @Kaizerwolf is correct, if there is not a Workshop at the given location, it is not a settlement. There are some places that have a bunch of workbenches and workstations at them, but aren't settlements because they do not have a workshop. I recall Fort Hagen being an example of this case.
– king14nyr
Aug 9 '16 at 13:25
I've edited your question for clarity, please let me know if it has retained the original meaning.
– Riley
Aug 9 '16 at 9:53
I've edited your question for clarity, please let me know if it has retained the original meaning.
– Riley
Aug 9 '16 at 9:53
1
1
A settlement is defined in the game as having a Workshop. Without one, it is just a place to visit, not an area to build. Unless you have mods that can add Workshops where you please, then this case stands.
– Kaizerwolf
Aug 9 '16 at 12:54
A settlement is defined in the game as having a Workshop. Without one, it is just a place to visit, not an area to build. Unless you have mods that can add Workshops where you please, then this case stands.
– Kaizerwolf
Aug 9 '16 at 12:54
1
1
Can you specify which location this is? @Kaizerwolf is correct, if there is not a Workshop at the given location, it is not a settlement. There are some places that have a bunch of workbenches and workstations at them, but aren't settlements because they do not have a workshop. I recall Fort Hagen being an example of this case.
– king14nyr
Aug 9 '16 at 13:25
Can you specify which location this is? @Kaizerwolf is correct, if there is not a Workshop at the given location, it is not a settlement. There are some places that have a bunch of workbenches and workstations at them, but aren't settlements because they do not have a workshop. I recall Fort Hagen being an example of this case.
– king14nyr
Aug 9 '16 at 13:25
add a comment |
2 Answers
2
active
oldest
votes
A settlement is defined in the game as having a Workshop. The Fallout 4 Wikia Page details the information on settlements and settlement building, as well as a list of settlements that can be used. The list is as follows:
Vanilla Fallout 4
- Abernathy Farms
- Boston Airport
- Bunker Hill
- The Castle
- Coastal Cottage
- County Crossing
- Covenant
- Croup Manor
- Egret Tours Marina
- Finch Farm
- Graygarden
- Greentop Nursery
- Hangman's Alley
- Home Plate
- Jamaica Plain
- Kingsport Lighthouse
- Murkwater Construction Site
- Nordhagen Beach
- Oberland Station
- Outpost Zimonja
- Red Rocket Truck Stop
- Sanctuary Hills
- The Slog
- Somerville Place
- Spectacle Island
- Starlight Drive-In
- Sunshine Tidings Co-op
- Taffington Boathouse
- Tenpines Bluff
- Warwick Homestead
Automatron
- The Mechanist's Lair
Far Harbor
- Longfellow's Cabin
- Dalton Farm
- National Park Visitor's Center
- Echo Lake Lumber
VaultTec DLC
- Vault 88
As of writing this on August 9th 2016, these are all the available settlement workshops. It is possible that NukaWorld will add settlements as well.
add a comment |
There is a settlement in Nukaworld. It is the Red Rocket Gas Station, just like the one Outside of Sanctuary Hills.
New contributor
add a comment |
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2 Answers
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2 Answers
2
active
oldest
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active
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active
oldest
votes
A settlement is defined in the game as having a Workshop. The Fallout 4 Wikia Page details the information on settlements and settlement building, as well as a list of settlements that can be used. The list is as follows:
Vanilla Fallout 4
- Abernathy Farms
- Boston Airport
- Bunker Hill
- The Castle
- Coastal Cottage
- County Crossing
- Covenant
- Croup Manor
- Egret Tours Marina
- Finch Farm
- Graygarden
- Greentop Nursery
- Hangman's Alley
- Home Plate
- Jamaica Plain
- Kingsport Lighthouse
- Murkwater Construction Site
- Nordhagen Beach
- Oberland Station
- Outpost Zimonja
- Red Rocket Truck Stop
- Sanctuary Hills
- The Slog
- Somerville Place
- Spectacle Island
- Starlight Drive-In
- Sunshine Tidings Co-op
- Taffington Boathouse
- Tenpines Bluff
- Warwick Homestead
Automatron
- The Mechanist's Lair
Far Harbor
- Longfellow's Cabin
- Dalton Farm
- National Park Visitor's Center
- Echo Lake Lumber
VaultTec DLC
- Vault 88
As of writing this on August 9th 2016, these are all the available settlement workshops. It is possible that NukaWorld will add settlements as well.
add a comment |
A settlement is defined in the game as having a Workshop. The Fallout 4 Wikia Page details the information on settlements and settlement building, as well as a list of settlements that can be used. The list is as follows:
Vanilla Fallout 4
- Abernathy Farms
- Boston Airport
- Bunker Hill
- The Castle
- Coastal Cottage
- County Crossing
- Covenant
- Croup Manor
- Egret Tours Marina
- Finch Farm
- Graygarden
- Greentop Nursery
- Hangman's Alley
- Home Plate
- Jamaica Plain
- Kingsport Lighthouse
- Murkwater Construction Site
- Nordhagen Beach
- Oberland Station
- Outpost Zimonja
- Red Rocket Truck Stop
- Sanctuary Hills
- The Slog
- Somerville Place
- Spectacle Island
- Starlight Drive-In
- Sunshine Tidings Co-op
- Taffington Boathouse
- Tenpines Bluff
- Warwick Homestead
Automatron
- The Mechanist's Lair
Far Harbor
- Longfellow's Cabin
- Dalton Farm
- National Park Visitor's Center
- Echo Lake Lumber
VaultTec DLC
- Vault 88
As of writing this on August 9th 2016, these are all the available settlement workshops. It is possible that NukaWorld will add settlements as well.
add a comment |
A settlement is defined in the game as having a Workshop. The Fallout 4 Wikia Page details the information on settlements and settlement building, as well as a list of settlements that can be used. The list is as follows:
Vanilla Fallout 4
- Abernathy Farms
- Boston Airport
- Bunker Hill
- The Castle
- Coastal Cottage
- County Crossing
- Covenant
- Croup Manor
- Egret Tours Marina
- Finch Farm
- Graygarden
- Greentop Nursery
- Hangman's Alley
- Home Plate
- Jamaica Plain
- Kingsport Lighthouse
- Murkwater Construction Site
- Nordhagen Beach
- Oberland Station
- Outpost Zimonja
- Red Rocket Truck Stop
- Sanctuary Hills
- The Slog
- Somerville Place
- Spectacle Island
- Starlight Drive-In
- Sunshine Tidings Co-op
- Taffington Boathouse
- Tenpines Bluff
- Warwick Homestead
Automatron
- The Mechanist's Lair
Far Harbor
- Longfellow's Cabin
- Dalton Farm
- National Park Visitor's Center
- Echo Lake Lumber
VaultTec DLC
- Vault 88
As of writing this on August 9th 2016, these are all the available settlement workshops. It is possible that NukaWorld will add settlements as well.
A settlement is defined in the game as having a Workshop. The Fallout 4 Wikia Page details the information on settlements and settlement building, as well as a list of settlements that can be used. The list is as follows:
Vanilla Fallout 4
- Abernathy Farms
- Boston Airport
- Bunker Hill
- The Castle
- Coastal Cottage
- County Crossing
- Covenant
- Croup Manor
- Egret Tours Marina
- Finch Farm
- Graygarden
- Greentop Nursery
- Hangman's Alley
- Home Plate
- Jamaica Plain
- Kingsport Lighthouse
- Murkwater Construction Site
- Nordhagen Beach
- Oberland Station
- Outpost Zimonja
- Red Rocket Truck Stop
- Sanctuary Hills
- The Slog
- Somerville Place
- Spectacle Island
- Starlight Drive-In
- Sunshine Tidings Co-op
- Taffington Boathouse
- Tenpines Bluff
- Warwick Homestead
Automatron
- The Mechanist's Lair
Far Harbor
- Longfellow's Cabin
- Dalton Farm
- National Park Visitor's Center
- Echo Lake Lumber
VaultTec DLC
- Vault 88
As of writing this on August 9th 2016, these are all the available settlement workshops. It is possible that NukaWorld will add settlements as well.
answered Aug 9 '16 at 13:53
KaizerwolfKaizerwolf
7,34863577
7,34863577
add a comment |
add a comment |
There is a settlement in Nukaworld. It is the Red Rocket Gas Station, just like the one Outside of Sanctuary Hills.
New contributor
add a comment |
There is a settlement in Nukaworld. It is the Red Rocket Gas Station, just like the one Outside of Sanctuary Hills.
New contributor
add a comment |
There is a settlement in Nukaworld. It is the Red Rocket Gas Station, just like the one Outside of Sanctuary Hills.
New contributor
There is a settlement in Nukaworld. It is the Red Rocket Gas Station, just like the one Outside of Sanctuary Hills.
New contributor
New contributor
answered 6 hours ago
CharlieCharlie
1
1
New contributor
New contributor
add a comment |
add a comment |
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I've edited your question for clarity, please let me know if it has retained the original meaning.
– Riley
Aug 9 '16 at 9:53
1
A settlement is defined in the game as having a Workshop. Without one, it is just a place to visit, not an area to build. Unless you have mods that can add Workshops where you please, then this case stands.
– Kaizerwolf
Aug 9 '16 at 12:54
1
Can you specify which location this is? @Kaizerwolf is correct, if there is not a Workshop at the given location, it is not a settlement. There are some places that have a bunch of workbenches and workstations at them, but aren't settlements because they do not have a workshop. I recall Fort Hagen being an example of this case.
– king14nyr
Aug 9 '16 at 13:25