Need help finding/identifying an old RoguelikeWhat attributes makes a game a Roguelike?Use a VM or a DOS emulator/layer to play old games on modern platforms?Where does the term “Roguelike game” come from?What's the difference between a “Roguelike” and a “Roguelite” game?

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Need help finding/identifying an old Roguelike


What attributes makes a game a Roguelike?Use a VM or a DOS emulator/layer to play old games on modern platforms?Where does the term “Roguelike game” come from?What's the difference between a “Roguelike” and a “Roguelite” game?













0















In the early days of Windows 3.11, I used to play a Roguelike that was more similar to Castle of the Winds or Ragnarok/Valhalla, as opposed to Rogue or Nethack, in gameplay, but was still ASCii font based.



It had aspects of modern survival games (exploration, fetch water, cut down trees, cook food, turn a skin into fur armor, etc), and was set in I beeeliiieve somewhere between stone and bronze age Germany, or similar Viking-esque setting. Armor pieces were also oddly named for a roguelike, like a coif for a helm, and sabatons instead of boots or greaves.



If I remember right, it had a custom font set. Something like, instead of a tree being a T or a #, it was a crude, green, ascii pine tree or an equally, crude, brown, dead tree. Water wasn't a tilde, but rather a cresting wave in blue or cyan. A bear looked, well, like a brown bear (if you squinted hard enough). ...they were still the same size as letters, just a different "font", so to speak.



Does anyone remember this game?










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    0















    In the early days of Windows 3.11, I used to play a Roguelike that was more similar to Castle of the Winds or Ragnarok/Valhalla, as opposed to Rogue or Nethack, in gameplay, but was still ASCii font based.



    It had aspects of modern survival games (exploration, fetch water, cut down trees, cook food, turn a skin into fur armor, etc), and was set in I beeeliiieve somewhere between stone and bronze age Germany, or similar Viking-esque setting. Armor pieces were also oddly named for a roguelike, like a coif for a helm, and sabatons instead of boots or greaves.



    If I remember right, it had a custom font set. Something like, instead of a tree being a T or a #, it was a crude, green, ascii pine tree or an equally, crude, brown, dead tree. Water wasn't a tilde, but rather a cresting wave in blue or cyan. A bear looked, well, like a brown bear (if you squinted hard enough). ...they were still the same size as letters, just a different "font", so to speak.



    Does anyone remember this game?










    share|improve this question







    New contributor




    megan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






















      0












      0








      0








      In the early days of Windows 3.11, I used to play a Roguelike that was more similar to Castle of the Winds or Ragnarok/Valhalla, as opposed to Rogue or Nethack, in gameplay, but was still ASCii font based.



      It had aspects of modern survival games (exploration, fetch water, cut down trees, cook food, turn a skin into fur armor, etc), and was set in I beeeliiieve somewhere between stone and bronze age Germany, or similar Viking-esque setting. Armor pieces were also oddly named for a roguelike, like a coif for a helm, and sabatons instead of boots or greaves.



      If I remember right, it had a custom font set. Something like, instead of a tree being a T or a #, it was a crude, green, ascii pine tree or an equally, crude, brown, dead tree. Water wasn't a tilde, but rather a cresting wave in blue or cyan. A bear looked, well, like a brown bear (if you squinted hard enough). ...they were still the same size as letters, just a different "font", so to speak.



      Does anyone remember this game?










      share|improve this question







      New contributor




      megan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.












      In the early days of Windows 3.11, I used to play a Roguelike that was more similar to Castle of the Winds or Ragnarok/Valhalla, as opposed to Rogue or Nethack, in gameplay, but was still ASCii font based.



      It had aspects of modern survival games (exploration, fetch water, cut down trees, cook food, turn a skin into fur armor, etc), and was set in I beeeliiieve somewhere between stone and bronze age Germany, or similar Viking-esque setting. Armor pieces were also oddly named for a roguelike, like a coif for a helm, and sabatons instead of boots or greaves.



      If I remember right, it had a custom font set. Something like, instead of a tree being a T or a #, it was a crude, green, ascii pine tree or an equally, crude, brown, dead tree. Water wasn't a tilde, but rather a cresting wave in blue or cyan. A bear looked, well, like a brown bear (if you squinted hard enough). ...they were still the same size as letters, just a different "font", so to speak.



      Does anyone remember this game?







      dos roguelikes






      share|improve this question







      New contributor




      megan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      share|improve this question







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      megan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      share|improve this question




      share|improve this question






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      asked 10 mins ago









      meganmegan

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